I have a ready to render scene with x passes including zdepth and so on. For each shot i import that scene with the render elements already setup and the zdepth, even though it renders correctly in the frame buffer, when its saved and imported into flame it says its corrupt. In photoshop there's no depth, its plain white. Same happens in fusion. I have to delete and create a new one for it to work properly.
This zdepth was originally added via maxscript but its the most basic code, no custom settings.
This zdepth was originally added via maxscript but its the most basic code, no custom settings.
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