Hi,
The 3rd. bottle on the right side of the picture that is how I set up my glass material. I want some fog on the thicker parts of the bottle but not overall.
The 2nd bottle in the middle is with milk inside. I modeled the milk slightly bigger than the glass to get the correct results in refraction.
I think exactly thats the problem if I render my glass materials with fog and liquid. I get to much fog on the whole bottle. The problem with the fog is solved when the liquid doesn´t intersects with the glass. Unfortunately that gives me wrong results on the edges.
You can see that on the left image.
I would prefer the look of the first bottle but with proper refraction on the edges.
I would be grateful for some help.
kind regards
Jonathan
The 3rd. bottle on the right side of the picture that is how I set up my glass material. I want some fog on the thicker parts of the bottle but not overall.
The 2nd bottle in the middle is with milk inside. I modeled the milk slightly bigger than the glass to get the correct results in refraction.
I think exactly thats the problem if I render my glass materials with fog and liquid. I get to much fog on the whole bottle. The problem with the fog is solved when the liquid doesn´t intersects with the glass. Unfortunately that gives me wrong results on the edges.
You can see that on the left image.
I would prefer the look of the first bottle but with proper refraction on the edges.
I would be grateful for some help.
kind regards
Jonathan
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