Hi
Met this quite strange problem on one of the nodes.
So we had DR process going on , and couple of buckets left - about 5. They were busy with one of the nodes (dual xeon , so it had more than 5 threads to use) , so we noticed that it takes quite a lot of time.
Checking out the task manager i found out that that node had processor busy on 0% , though scene was loaded and connection was initiated. There is absolutely nothing in VRay logs , like it is usual rendering process going on.
We are using Max 2014 and VRay 3.20.02 (still did not switch to 20.03).
So we decided to kill VRayspawner on that machine - buckets were picked up immediately by another spawners and rendered in no time.
Any guess why that can happen ?
Met this quite strange problem on one of the nodes.
So we had DR process going on , and couple of buckets left - about 5. They were busy with one of the nodes (dual xeon , so it had more than 5 threads to use) , so we noticed that it takes quite a lot of time.
Checking out the task manager i found out that that node had processor busy on 0% , though scene was loaded and connection was initiated. There is absolutely nothing in VRay logs , like it is usual rendering process going on.
We are using Max 2014 and VRay 3.20.02 (still did not switch to 20.03).
So we decided to kill VRayspawner on that machine - buckets were picked up immediately by another spawners and rendered in no time.
Any guess why that can happen ?
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