We rencently moved from Max 2011 to Max 2016 and somhow the Vray Proxies in the scenes made in Max 2011 are not loading. Reloading the vrmesh makes them reappear, but it's really cumbersome since the problem isn't solve if I save/ close/ reopen after relinking.
I don't know if it's a MAX or a VRay problem, or even an iToo (because most of the proxies are scattered with forest)
The annoying (and odd) thing is that if you send a render without reloading the proxies, they just don't render. Paths are UNC pointing to a NAS. Everything was working fine under max 2011. I don't think it's a problem too with natively created files uneder MAX 20161.
Is this a known bug or limitation ? How to solve this ?
I don't know if it's a MAX or a VRay problem, or even an iToo (because most of the proxies are scattered with forest)
The annoying (and odd) thing is that if you send a render without reloading the proxies, they just don't render. Paths are UNC pointing to a NAS. Everything was working fine under max 2011. I don't think it's a problem too with natively created files uneder MAX 20161.
Is this a known bug or limitation ? How to solve this ?
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