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Texture Map Size different in Viewport and Renderoutput

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  • Texture Map Size different in Viewport and Renderoutput

    Hy!

    My Texture Map (simple built in Max Noise) has a different size in Viewport and Renderoutput!
    I'm goin' nuts!

    Click image for larger version

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ID:	882950Click image for larger version

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ID:	882951

    vray 3.20.02
    Greets Phil
    -----------------------
    WS
    DUAL E5-2683 V3 28c/56t @2,6Ghz
    64GB Ram
    ASUS ROG STRIX OC 1080ti
    PALIT SUPER JETSTREAM 780ti

    Node
    I7 2600K @4,40GHZ,
    32GB RAM

  • #2
    This is an Autodesk issue, if you switch to Scanline you'll notice that it renders the same output as V-Ray.
    The same issue applies for all procedural textures.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      Thanks!

      greets
      Greets Phil
      -----------------------
      WS
      DUAL E5-2683 V3 28c/56t @2,6Ghz
      64GB Ram
      ASUS ROG STRIX OC 1080ti
      PALIT SUPER JETSTREAM 780ti

      Node
      I7 2600K @4,40GHZ,
      32GB RAM

      Comment

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