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Could you send us the scene to support@chaosgroup.com so we could investigate further? Please include the V-Ray version that you are using.
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Originally posted by oscar lorenzo View PostScene send via wetransfer.
Vray version 3.20.3
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According to my tests, the issue is in the geometry, because I can replicate the "visible edges" even on a new scene setup using the tree geo, a regular V-Ray material and one light. Could you provide some details about this geometry ? Which 3d platform is used to crate the tree? I believe it has been imported in 3DS max or I'm wrong ?
However, I narrowed down the issue to the leaf normals and managed to find a way to fix it. Please try the following steps
*) select the tree
*) activate the element mode in the Edit poly modifier and select all
*) click on the Detach - make sure both options are disabled
*) now you can delete the current (empty) Poly object
and let me know if this works for you too.
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