Hi there, I thought there was another thread but could not find it. When rendering a scene with GPU (two GTX 970s) I downloaded NVinspector to see what my GPUs were doing. I put my scene to render with GPU at 3000 HDTV, and it froze. Now I could see that my GPUs were sitting there, idling away, but my CPU was using all 24GBs of memory it had and thus reached limit and got stuck. I'm using VRay Displacement Mod for the grass and when rendering at 800 HD it worked fine, just at 3000 it did not.
I saw also another post where it says that GPU rendering can do any size and it will not affect the performance of the GPU, but why is it affection the CPU? Me not understand...
Thank you!
I saw also another post where it says that GPU rendering can do any size and it will not affect the performance of the GPU, but why is it affection the CPU? Me not understand...
Thank you!
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