i've been testing the conversion of some assets to vrmesh in order to use them in maya.
the vrmesh export works great for the geo but i can't get it to retain the materials (multisub) as they all come out grey.
so i tried exporting a vrscene file and for some reason i cant load the mesh into maya but the shaders import fine and with the textures.
then i imported the vrmesh and since it had a shader created started replacing the different shaders linked to it with the ones from the vrscene file.
no matter which options i tried in the vrmesh the shader remained grey although the textures get loaded at render time.
so last i converted the vrmesh to a mesh and assigned the shader which showed up in the render.
i'm sure i'm doing it wrong but cant figure out where exactly. is it possible to load a vrscene file with materials and models in maya or get a usable material with
the vray mesh export???
the vrmesh export works great for the geo but i can't get it to retain the materials (multisub) as they all come out grey.
so i tried exporting a vrscene file and for some reason i cant load the mesh into maya but the shaders import fine and with the textures.
then i imported the vrmesh and since it had a shader created started replacing the different shaders linked to it with the ones from the vrscene file.
no matter which options i tried in the vrmesh the shader remained grey although the textures get loaded at render time.
so last i converted the vrmesh to a mesh and assigned the shader which showed up in the render.
i'm sure i'm doing it wrong but cant figure out where exactly. is it possible to load a vrscene file with materials and models in maya or get a usable material with
the vray mesh export???
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