Hi,
I've recently noticed that when using exposure control connected to new Max 2016 physical camera, Image control settings that affect tone mapping, such as highlight burn, midtones level and shadow crushing do not work. I originally assumed this is due to the V-Ray having it's own tone mapping controls, so it disregards those in the Phys. camera exposure control panel, and that those are there only for Mental Ray.
But then I noticed something very strange: same set of controls in Mental Ray's exposure control work just fine even in V-Ray. So now there is this ironic situation that while tone mapping controls of exposure control dedicated to Mental Ray work, tone mapping controls of new universal exposure control that's supposed to work with all renderers do not work.
To illustrate:
These settings seem to have no effect on output image whatsoever:
Where as these settings work with V-Ray just fine:
I've recently noticed that when using exposure control connected to new Max 2016 physical camera, Image control settings that affect tone mapping, such as highlight burn, midtones level and shadow crushing do not work. I originally assumed this is due to the V-Ray having it's own tone mapping controls, so it disregards those in the Phys. camera exposure control panel, and that those are there only for Mental Ray.
But then I noticed something very strange: same set of controls in Mental Ray's exposure control work just fine even in V-Ray. So now there is this ironic situation that while tone mapping controls of exposure control dedicated to Mental Ray work, tone mapping controls of new universal exposure control that's supposed to work with all renderers do not work.
To illustrate:
These settings seem to have no effect on output image whatsoever:
Where as these settings work with V-Ray just fine:
Comment