Hi,
this really annoying bug is there for a while.. if not.. ever .. and it would really need to be fixed.. I remember someone posted a glass render comparaison between vray and corona, and in corona it was looking so much better, much more clear .. in vray it just get DARK in brute force especially if you have a 2d object..
So, if you have 2d object and you render those object with irrandiance map it's not bad... but you just switch it to brute force.. and it get dark.. and it's IMPOSSIBLE to get as clear as in Irradiance map... and it's realllly annoying.. expecially for thin liquid in the eyes let's say...!
Here's some images.. let me know if you need the max file Vlado, or you can just recreate it, I used 2 planes, make them concave and curved , with a plane as a BG , and some layers of plane. Glass set up : Affect shadow on of course, max depth 38, Glossiness 0,86 and IOR 8,0 .




Compare the images you'll see right away what I mean.. and it's really annoying.. should been fixed a while ago.. surprise not much peoples reported it.. I remember some have noticied it like me .. but I'm always surprise its still there every upgrade of vray.. when can it be fixed? It's very limiting the realism of the eyes and other 2d glass stuff..
thank you
this really annoying bug is there for a while.. if not.. ever .. and it would really need to be fixed.. I remember someone posted a glass render comparaison between vray and corona, and in corona it was looking so much better, much more clear .. in vray it just get DARK in brute force especially if you have a 2d object..
So, if you have 2d object and you render those object with irrandiance map it's not bad... but you just switch it to brute force.. and it get dark.. and it's IMPOSSIBLE to get as clear as in Irradiance map... and it's realllly annoying.. expecially for thin liquid in the eyes let's say...!
Here's some images.. let me know if you need the max file Vlado, or you can just recreate it, I used 2 planes, make them concave and curved , with a plane as a BG , and some layers of plane. Glass set up : Affect shadow on of course, max depth 38, Glossiness 0,86 and IOR 8,0 .
Compare the images you'll see right away what I mean.. and it's really annoying.. should been fixed a while ago.. surprise not much peoples reported it.. I remember some have noticied it like me .. but I'm always surprise its still there every upgrade of vray.. when can it be fixed? It's very limiting the realism of the eyes and other 2d glass stuff..
thank you
Comment