animated proxy with "show whole mesh" set. modifiers on top (bend, xform, taper)
updates fine in viewport
does not update at rendertime. ( animated modifiers update, but animated proxy stays on first frame)
this is a major problem for me! just spent 2 days animating a whole heap of stuff, and now i cant render it.
updates fine in viewport
does not update at rendertime. ( animated modifiers update, but animated proxy stays on first frame)
this is a major problem for me! just spent 2 days animating a whole heap of stuff, and now i cant render it.
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