Hello.
The issue deals with filtering being applied to render elements which have the 'Enable Filtering' checkbox disabled. This occurs when the fragments are of the same node.
See the attached image.
I've used the VrayNormals element as an example, though the issue is inherent to all elements as far as I can tell.
The only difference between the two renders is that in the second one I've attached both spheres into the same node. Everything else is identical.

Is there any possible way to have a filtered main render, with completely unfiltered render elements, even when the nodes self-overlap?
The issue deals with filtering being applied to render elements which have the 'Enable Filtering' checkbox disabled. This occurs when the fragments are of the same node.
See the attached image.
I've used the VrayNormals element as an example, though the issue is inherent to all elements as far as I can tell.
The only difference between the two renders is that in the second one I've attached both spheres into the same node. Everything else is identical.
Is there any possible way to have a filtered main render, with completely unfiltered render elements, even when the nodes self-overlap?
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