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Channel output (wirecolor, multimatteelement) not working in RT v3.30.03

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  • Channel output (wirecolor, multimatteelement) not working in RT v3.30.03

    Hi all,

    We just switched to GPU rendering just to find out channels are not working properly. This is a serious problem since all our pipe-line is based on this when working w. NUKE.

    Wirecolor is just black. MultiMatteElement works partly when set to objectID, but lights in scene turn up black. Even when hidden or invisible. See image.

    Any help on the matter would be greatly appreciated

    Thanks in advance
    /dan
    Attached Files

  • #2
    I can't reproduce any of the issues you are facing.
    Would it be possible to send us that scene for investigation?
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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