Hi all,
We just switched to GPU rendering just to find out channels are not working properly. This is a serious problem since all our pipe-line is based on this when working w. NUKE.
Wirecolor is just black. MultiMatteElement works partly when set to objectID, but lights in scene turn up black. Even when hidden or invisible. See image.
Any help on the matter would be greatly appreciated
Thanks in advance
/dan
We just switched to GPU rendering just to find out channels are not working properly. This is a serious problem since all our pipe-line is based on this when working w. NUKE.
Wirecolor is just black. MultiMatteElement works partly when set to objectID, but lights in scene turn up black. Even when hidden or invisible. See image.
Any help on the matter would be greatly appreciated
Thanks in advance
/dan
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