Hello,
Not sure if it's already been reported, but I've recently noticed that VRay lights are considered by VRay Dirt ! let's say a light is pretty close to an object (ceiling for example), one will see the light "silhouette" in the dirt result (it was inside an ExtraTex RE in my example). Can this be fixed, please ? I mean, I can't see any reason why one would want this kind of behavior ...
Thanks
Not sure if it's already been reported, but I've recently noticed that VRay lights are considered by VRay Dirt ! let's say a light is pretty close to an object (ceiling for example), one will see the light "silhouette" in the dirt result (it was inside an ExtraTex RE in my example). Can this be fixed, please ? I mean, I can't see any reason why one would want this kind of behavior ...
Thanks
Comment