Hi all
Im not sure if what I am actually trying to do is possible but I thought I would post in here and find some advice. I am baking out my lighting for low polygon models and some of my models that I am baking from use displacement. However when I have the displacement activated the render to texture bake comes out black in teh areas of displacement. Is there anyway to get these two systems to work together as expected?
Any help on this would be much appreciated.
Many thanks
Will.
Im not sure if what I am actually trying to do is possible but I thought I would post in here and find some advice. I am baking out my lighting for low polygon models and some of my models that I am baking from use displacement. However when I have the displacement activated the render to texture bake comes out black in teh areas of displacement. Is there anyway to get these two systems to work together as expected?
Any help on this would be much appreciated.
Many thanks
Will.
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