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3.4. Irmap Prepass Estimates more than 10 X longer than actual

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  • 3.4. Irmap Prepass Estimates more than 10 X longer than actual

    Hi Team

    I didn't pay attention to this in 3.3 so can't say, but in 3.4 on a single PC with multipass, the estimates are way longer than it actually takes.
    Kind Regards,
    Morne

  • #2
    Do you have interpolation enabled in any of your materials? When you use DR and interpolation for reflection/refraction, the progress is off - it's been like that for a long time.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      This is without DR, on a single PC. There are some materials with interpolation. This is the same scene as the one from my "LC issues" thread
      Kind Regards,
      Morne

      Comment


      • #4
        Does the issue persist without the interpolations? Is there any chance to send the scene over?
        Zdravko Keremidchiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          I removed all the interpolation. There's a bunch of SSS matarials, maybe that could be it?
          Kind Regards,
          Morne

          Comment


          • #6
            I can't say for sure. Anyway it will be best if you could send us the scene to support@ so we could test it in our environment.
            Zdravko Keremidchiev | chaos.com
            Chaos Support Representative | contact us

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