How is it going with the implementation?
The convert Normal Map script works but it has issues with multi-sub objects and blend materials as it makes an instance of the first normal map and slots it out to all material that uses normalmaps in that object.
Best way if you guys could just post a script here ASAP as you removed the compatibility with the standard normalmap.
The convert Normal Map script works but it has issues with multi-sub objects and blend materials as it makes an instance of the first normal map and slots it out to all material that uses normalmaps in that object.
Best way if you guys could just post a script here ASAP as you removed the compatibility with the standard normalmap.
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