We have rendered out a few full-res 6x1 stereo cubic renders, saving as VRimg files and then extracting EXRs, then converting to PNG. Viewing these on a headset revels an annoying bright line where some of the cube faces join.
Examining the EXR we find that a perimeter 1 pixel around the entire image is bright. Any ideas why?
Examining the EXR we find that a perimeter 1 pixel around the entire image is bright. Any ideas why?
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