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VrayStereoHelper 6x1 cubic edge pixel problem

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  • VrayStereoHelper 6x1 cubic edge pixel problem

    We have rendered out a few full-res 6x1 stereo cubic renders, saving as VRimg files and then extracting EXRs, then converting to PNG. Viewing these on a headset revels an annoying bright line where some of the cube faces join.

    Examining the EXR we find that a perimeter 1 pixel around the entire image is bright. Any ideas why?
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

  • #2
    Here's a screengrab:-

    Click image for larger version

Name:	EdgePixel.jpg
Views:	1
Size:	74.9 KB
ID:	859888
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

    Comment


    • #3
      Hello,

      It seems that this happens due to image filtering. Cube 6x1 camera is not yet compatible with image filters.
      Image filtering should be turned off automatically when using Cube 6x1 but for some reason this does not happen. I am trying to figure out the problem.
      Meanwhile, could you try to turn off the Image filter and see if this helps?
      V-Ray for 3ds Max developer

      Comment


      • #4
        Originally posted by Vasil Minkov View Post
        Hello,

        It seems that this happens due to image filtering. Cube 6x1 camera is not yet compatible with image filters.
        Image filtering should be turned off automatically when using Cube 6x1 but for some reason this does not happen. I am trying to figure out the problem.
        Meanwhile, could you try to turn off the Image filter and see if this helps?
        OK - we will give that a try.
        Kind Regards,
        Richard Birket
        ----------------------------------->
        http://www.blinkimage.com

        ----------------------------------->

        Comment

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