Hi,
Time ago, working on an animation in Max 2014 and V Ray 2.x we had several problem with textures flickering, the final solution we found was use V Ray's HDR bitmap loader on all textures instead of using default Max bitmap.
Now I have to do some updates to that old file and everything seems very very slow, even after rendering, just test rendering Max keep hanging for a while. Also every time I do zoom in the screen everything hangs.
I know there is a V-Ray script that will transform everything to V-Ray's hdri loader, is there a backward script??
We didn't experience any help using hdri loader other that stooping the texture flickering on our render farm.
Your help is appreciated.
PS.
Our scene is a large master planing Architectural Arch Viz, so we have a whole site with plants and trees and buildings around.
Thanks.
Time ago, working on an animation in Max 2014 and V Ray 2.x we had several problem with textures flickering, the final solution we found was use V Ray's HDR bitmap loader on all textures instead of using default Max bitmap.
Now I have to do some updates to that old file and everything seems very very slow, even after rendering, just test rendering Max keep hanging for a while. Also every time I do zoom in the screen everything hangs.
I know there is a V-Ray script that will transform everything to V-Ray's hdri loader, is there a backward script??
We didn't experience any help using hdri loader other that stooping the texture flickering on our render farm.
Your help is appreciated.
PS.
Our scene is a large master planing Architectural Arch Viz, so we have a whole site with plants and trees and buildings around.
Thanks.
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