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Render Elements increase render times (a lot)

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  • Render Elements increase render times (a lot)

    Ever since we upgraded to V-Ray 3.3 for 3ds max I've noticed that assigning render elements exponentially increases rendertimes. Abnormally longer times, really.
    For instance, one scene that was taking 2 hours to render was taking 9+ hours after I enabled a couple render elements (namely VRayExtraTex with VRayDirt for occlusion, VRayReflection and VRayZDepth).
    Are there any changes I might have skipped and am not setting properly?
    V-Ray Evangelist, Trainer and Freelancer
    www.behance.net/rickeloy

  • #2
    Do you have any data passes with filtering enabled? If the values are high contrast (eg point position), then this kills render times. I haven't encountered this in Vray for 3dsmax, but I did see this happening when I worked in a studio using Maya.
    Patrick Macdonald
    Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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    • #3
      Thanks for the reply, Patrick. Unfortunately, filtering is not causing this. Tried both with and without filtering with no success. I'm starting to think this is some sort of bug, but that should be the last suspect.
      V-Ray Evangelist, Trainer and Freelancer
      www.behance.net/rickeloy

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      • #4
        Could be the extraTex, there's a switch 'consider for antialiasing', disable it. : )

        It's likely very rare that someone would need that one, could be worth considering disabling it by default? As rendertimes can go up dramatically with it enabled and usually the beauty AA will take care of the needed sampling.
        Rens Heeren
        Generalist
        WEBSITE - IMDB - LINKEDIN - OSL SHADERS

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        • #5
          What the others said - if any elements have the "consider for antialiasing" option enabled - disable it.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #6
            Surely adding a VrayDirt will always increase render time, and wouldn't it increase as the detail/complexity of the scene increases.
            Gavin Jeoffreys
            Freelance 3D Generalist

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            • #7
              Originally posted by Raven View Post
              Surely adding a VrayDirt will always increase render time, and wouldn't it increase as the detail/complexity of the scene increases.

              Sounds right, but a jump from 2 hours to more than 9 doesnt sound right
              Kind Regards,
              Morne

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              • #8
                Thanks for the replies, guys, but none worked. The attached raw render (full HD) with no elements rendered in roughly 2 hours. Same camera, half HD with VRayReflection and VRayZdepth was taking almost 4 hours!
                Really, I have no idea what's going on...
                Click image for larger version

Name:	camera 002_05.jpg
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ID:	860138
                V-Ray Evangelist, Trainer and Freelancer
                www.behance.net/rickeloy

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                • #9
                  By the way, this doesn't seem to affect progressive image sampler, since it's still really fast generating the elements.
                  V-Ray Evangelist, Trainer and Freelancer
                  www.behance.net/rickeloy

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                  • #10
                    I also reduced subdivs on dirts in ExtraTex elements after moving to 3.3 - quality is the same and every little bit helps.
                    Marcin Piotrowski
                    youtube

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                    • #11
                      Try delete an re-create render elements.

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                      • #12
                        Have you tried rendering tests with each of your render elements active one at a time? I'm curious if the slow down is additive or whether it could be pin pointed to just one of the render elements causing the problem.

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                        • #13
                          Actually yes. The only element that does not seem to affect render times is the VRaySampleRate. ExtraTex, Reflections and ZDepth all mess it up.
                          V-Ray Evangelist, Trainer and Freelancer
                          www.behance.net/rickeloy

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                          • #14
                            Having high increases in Scenes with ExtraTex AO is totally normal for me. THat's why I render AO sepreately most of the time
                            Software:
                            Windows 7 Ultimate x64 SP1
                            3ds Max 2016 SP4
                            V-Ray Adv 3.60.04


                            Hardware:
                            Intel Core i7-4930K @ 3.40 GHz
                            NVIDIA GeForce GTX 780 (4096MB RAM)
                            64GB RAM


                            DxDiag

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                            • #15
                              Originally posted by Rick Eloy View Post
                              Actually yes. The only element that does not seem to affect render times is the VRaySampleRate. ExtraTex, Reflections and ZDepth all mess it up.
                              speaking of the VRaySampleRate pass, how dose the SampleRate look with and without render elements? is there a change between them? (silly thing to ask)

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