Ever since we upgraded to V-Ray 3.3 for 3ds max I've noticed that assigning render elements exponentially increases rendertimes. Abnormally longer times, really.
For instance, one scene that was taking 2 hours to render was taking 9+ hours after I enabled a couple render elements (namely VRayExtraTex with VRayDirt for occlusion, VRayReflection and VRayZDepth).
Are there any changes I might have skipped and am not setting properly?
For instance, one scene that was taking 2 hours to render was taking 9+ hours after I enabled a couple render elements (namely VRayExtraTex with VRayDirt for occlusion, VRayReflection and VRayZDepth).
Are there any changes I might have skipped and am not setting properly?
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