I'm trying to render a simple 600 frame animation with one moving object (sliding roof) and a slowly rotating camera. The roof opens slowly throughout this animation. Because of the moving object, according to the help files I need to use the "Animation (prepass)" method, correct? I read the whole tutorial and tried it in my scene but the results are very bad - there are flickering black spots and swimming artifacts everywhere. Why is this? Is it because I've rendered the irradiance maps through Backburner on multiple machines (I've used 4 machines)? All Vray and Max versions are the same across all machines (check my signature for version info) and there are no special plug-ins used in the scene. Just simple light setup (sun + dome) and clay material on all objects.
Below you can find a rendered frame from the animation with the "animation (prepass)" mode. Attached is also a part from the rendered animation. This is a bit urgent so any help is appreciated.
Below you can find a rendered frame from the animation with the "animation (prepass)" mode. Attached is also a part from the rendered animation. This is a bit urgent so any help is appreciated.
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