Low value in cutoff of light (.001) gives me really harsh lines in reflections of this dark material. If I move it up to say .01 I lose the reflection entirely. Everything in between presents problems once place or another at these glancing angles. Is there any solution? I tried cutoff both in the material and light but I can't get a good clean render out of it.
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EDIT: I saw Vlado's suggestion of setting it to zero. I think that might work, I just hope it doesn't jack my already high render times.
EDIT II: Yes, it did indeed jack up render times, probably by 2-3x. So if there's a better way than 0 cutoff that I'd still like to know.
EDIT: I saw Vlado's suggestion of setting it to zero. I think that might work, I just hope it doesn't jack my already high render times.
EDIT II: Yes, it did indeed jack up render times, probably by 2-3x. So if there's a better way than 0 cutoff that I'd still like to know.
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