I am using vray env fog to create basic clouds. I have 3 noise textures combined inside the fog density. The fog is using a box gizmo. For some reason it looks like (as the camera gets closer) the fog is changing phase even though nothing in the noise is key-framed.. I'm not sure why it would be doing this ?
Any ideas ?
I have attached my settings:
Could fog distance be doing this or does it even affect when using a gizmo ?
Any ideas ?
I have attached my settings:
Could fog distance be doing this or does it even affect when using a gizmo ?
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