i tried using vraynormalmap with rt gpu and it behaves very strangely. its a person (renderpeople) comes with a max normal bump assigned. in vray standard i get an error about it not being a supported map type.. strangely in rt gpu i do not.
i asumed it was not working, and swapped it for a vraynormalmap. i adjusted the gamma to 1, so the neutral colour was 128,128,255 as per the help files. (it was on 2.2)
the character gets a horrible sheen all over.. (same as with gamma 2.2, no change) character is backit so i assume its doing something extreme with the normals.
in vray standard, the normal map works as expected.
in the help files vraynormalmap is listed as compatible with rt gpu.
i asumed it was not working, and swapped it for a vraynormalmap. i adjusted the gamma to 1, so the neutral colour was 128,128,255 as per the help files. (it was on 2.2)
the character gets a horrible sheen all over.. (same as with gamma 2.2, no change) character is backit so i assume its doing something extreme with the normals.
in vray standard, the normal map works as expected.
in the help files vraynormalmap is listed as compatible with rt gpu.
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