We are trying to create fast and advanced animation previews using RT GPU, through using RT as Production Renderer,
However what happens is, it renders 1 or 2 frames then exceed graphics cards memory limits and stops rendering without crashing the max.
Same scene wont run out of memory, when taking preview through make rt preview dialogue and during active shade preview. It only runs out of memory whilst using it as production renderer.
here is the error message.
Thanks!
However what happens is, it renders 1 or 2 frames then exceed graphics cards memory limits and stops rendering without crashing the max.
Same scene wont run out of memory, when taking preview through make rt preview dialogue and during active shade preview. It only runs out of memory whilst using it as production renderer.
here is the error message.
Thanks!
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