OSL shader whit textures applyed ot it are bugged when mixed with a Vrayblend Mtl ,the texture get fucked up.
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OSL shader bug with textures on and blending with a vrayblendmtl
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I'll try to attach a screenshot tomorrow. : )
Yes from what I've found UDIM directly works, but piped through an OSL it doesn't. Also for the VRay2SidedMat, with OSL material and UDIM map in the front, VRayMtl in the back.
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Originally posted by Bigguns View Postthank's! any idea when it will be fixed?
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