Announcement

Collapse
No announcement yet.

Render selected error with backburner

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Render selected error with backburner

    i have a few objects selected in a scene and i sent them to bb to rendered but for each i keep getting this error, any insight?Click image for larger version

Name:	Capture.JPG
Views:	1
Size:	19.8 KB
ID:	884652
    Architectural and Product Visualization at MITVIZ
    http://www.mitviz.com/
    http://mitviz.blogspot.com/
    http://www.flickr.com/photos/shawnmitford/

    i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2

  • #2
    you cannot use that option in bb.... because when the slave opens the scene, nothing is selected. use the any of the other options
    Surrealismo
    https://www.facebook.com/surrrealismo

    Comment


    • #3
      Originally posted by leo.surrealismo View Post
      you cannot use that option in bb.... because when the slave opens the scene, nothing is selected. use the any of the other options
      ok will try the others
      Architectural and Product Visualization at MITVIZ
      http://www.mitviz.com/
      http://mitviz.blogspot.com/
      http://www.flickr.com/photos/shawnmitford/

      i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2

      Comment


      • #4
        Sure, it doesn't work ... by nature

        Instead, you can:

        - Create a named selection set with the objects you need to render.
        - switch rendermask mode to Include/Exclude
        - click the Include button below
        - select the named selection set you created earlier and include these objects, and validate
        - you're good to go with BB
        Nicolas Caplat
        www.intangibles.fr

        Comment


        • #5
          Originally posted by NicoC View Post
          Sure, it doesn't work ... by nature

          Instead, you can:

          - Create a named selection set with the objects you need to render.
          - switch rendermask mode to Include/Exclude
          - click the Include button below
          - select the named selection set you created earlier and include these objects, and validate
          - you're good to go with BB
          Thanks in the process of it now
          Architectural and Product Visualization at MITVIZ
          http://www.mitviz.com/
          http://mitviz.blogspot.com/
          http://www.flickr.com/photos/shawnmitford/

          i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2

          Comment

          Working...
          X