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placing hdri in the environment background slot
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placing hdri in the environment background slot
Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
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i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2Tags: None
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Originally posted by joconnell View PostWhat coordinate system is it set to? Should be spherically mapped environment I think?Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
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i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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Because it's not a spherical image you're using. It's a normal "screen" sized image. That's just the way max works. Because it's basically a "flat" image, max has no way of calculation angles or an actual environment as such, therefore you will see this flat image whereever you have any reflections/refractions.
The only way to work out the environment from a flat image, is to just project it straight onto screen. Therefore it has the appearance of your objects being seethrough.
You can attempt to avoid it by specifying a reflection override in the VRay environment tab (reflection and refraction overrride in the environemtn may be needed) You can try just making it black, otherwise use any interior HDRI you have and blur it a bit.
Which airport is this by the way?Last edited by Morne; 13-06-2016, 08:57 AM.Kind Regards,
Morne
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Originally posted by Morne View PostBecause it's not a spherical image you're using. It's a normal "screen" sized image. That's just the way max works. Because it's basically a "flat" image, max has no way of calculation angles or an actual environment as such, therefore you will see this flat image whereever you have any reflections/refractions.
The only way to work out the environment from a flat image, is to just project it straight onto screen. Therefore it has the appearance of your objects being seethrough.
You can attempt to avoid it by specifying a reflection override in the VRay environment tab (reflection and refraction overrride in the environemtn may be needed) You can try just making it black, otherwise use any interior HDRI you have and blur it a bit.
Which airport is this by the way?
also its just a concept actually, nowhere specificArchitectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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OK but you shouldnt put anything in the override environment, only reflection override and refraction override (don't use the image you have in the environment override)
You can also stick a vraysky in the environment override when using vraysun and make the max environment black. Then in the VFB settings stick in your background in hereKind Regards,
Morne
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Originally posted by Morne View PostOK but you shouldnt put anything in the override environment, only reflection override and refraction override (don't use the image you have in the environment override)
You can also stick a vraysky in the environment override when using vraysun and make the max environment black. Then in the VFB settings stick in your background in hereArchitectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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