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Refraction in Zdpeth

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  • Refraction in Zdpeth

    Hello,


    I'm currently rendering a sequence with lots of glass.
    The refraction of the materials is set to all channel to be able to have the correct matte channel for several elements.
    The Zdepth seems to be affected by the refraction in some strange ways.

    Could someone tell me if the render is normal or if i'm missing something ?


    You can check the render and the zdepth here.
    Click image for larger version

Name:	zdepth_refraction_example.jpg
Views:	1
Size:	493.2 KB
ID:	884761
    I can send the scene by mail if necessary.


    Regards,
    Gil Guminski
    cynaptek.com

  • #2
    Zdepth looks strange indeed, would it be possible to send or attach that scene for investigation?
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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