I wanted to report a bug I found while using VrayVolumeGrid. After saving a render preset and loading it in another grid, the fire opacity graph glitches, removing points and sending the line beyond the graph constraints. Adding another point shoots off the grid and selecting all and deleting the points crashes 3dsmax.
I'm using 3dsmax 2016 and the latest version of V-ray as of 6/16/2016.
I'm using 3dsmax 2016 and the latest version of V-ray as of 6/16/2016.
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