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3dsmax xref-object (group) looses partly material and shows object colour

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  • 3dsmax xref-object (group) looses partly material and shows object colour

    hi,
    grouped objects as an xref-object, and 2 loose the material...(the lost material has no maps...only vraymaterial) max2016 sp1 vray 3-40-02

    update ...?? error window pops up before rendering...it searches for an xrefmaterial in the xref-file ?? i think it came after i picked the material from an object of the xref-object... whats that ?

    any idea?
    thanks
    Last edited by thomes; 24-06-2016, 03:52 AM.

  • #2
    seems that if i change any objects material in the xrefobjectfile, save it and actualize this xrefobject in the other max, the materials do not get updated... max SP or vrayproblem?

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    • #3
      Any chance to send us a sample scenes for investigation?
      Does the same thing happen with other materials and render engines?
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

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      • #4
        hi svetlozar,
        too late..., nearly a half year later i can´t find the problematic file. didn´t save it these days...

        thanks
        thomes

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        • #5
          Having the same issue here, the XREF objects looses it texture and materials,...

          do you think using vray proxy for a large scale scene is better??
          PC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero

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          • #6
            I had exactly the same problem on a large project recently with Vray 3.40.02 and Max 2016! Using xref objects and xref materials was somewhat mandatory because of the scale of the job. It turned out to be a nightmare. Max was losing the xref materials on objects randomly and I didn't know why. Sometimes it was fine, sometimes they were missing. Restarting Max fixed it for a while before things broke again soon after. I was forced to use local/not xref'ed materials on each scene. Needles to say it was a daunting task because if a material changed, it had to manually be updated across all scene for this project. Good thing I don't have to deal with xref materials often.
            Aleksandar Mitov
            www.renarvisuals.com
            office@renarvisuals.com

            3ds Max 2023.2.2 + Vray 6 Update 2.1
            AMD Ryzen 9 9950X 16-core
            64GB DDR5
            GeForce RTX 3090 24GB + GPU Driver 551.86

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            • #7
              do you think it is better to use only V-ray Proxy instead?
              PC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero

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