Hi,
I have a strange thing with the VRayclipper and shadows.
When I place a simple VRayClipper (planar mode) the shadows between the top of building and the VRayClipper plan cut doesn't appear over the ground.
In VRayClipper Mesh Mode (box mesh) it works.
The VrayClipper include only the building's meshes (The building is a group of meshes).
If I attach all building's meshes in single object it works.
Finally, i could use the Mesh Mode but unfortunately i use the VRayClipper in a maxscript.
When i create the VRayClipper and assign a mesh source for the mesh mode in maxscript, the VrayClipper do not use the Mesh.
As if the source mesh do not affected the VrayClipper, only the gizmo is correctly displayed.
My basic script:
clipper = VRayClipper()
clipper.enable_mesh_mode = on
clipper.mesh_source = $Sphere
comment: the source mesh is alway displayed and the Extract Mesh button is deactivated.
if I pick the source object manually in the created VRayClipper, Extract Mesh is now active and the VRayClipper works perfectly.
an idea about these problems ?
Thanks and sorry for my english skills.
I have a strange thing with the VRayclipper and shadows.
When I place a simple VRayClipper (planar mode) the shadows between the top of building and the VRayClipper plan cut doesn't appear over the ground.
In VRayClipper Mesh Mode (box mesh) it works.
The VrayClipper include only the building's meshes (The building is a group of meshes).
If I attach all building's meshes in single object it works.
Finally, i could use the Mesh Mode but unfortunately i use the VRayClipper in a maxscript.
When i create the VRayClipper and assign a mesh source for the mesh mode in maxscript, the VrayClipper do not use the Mesh.
As if the source mesh do not affected the VrayClipper, only the gizmo is correctly displayed.
My basic script:
clipper = VRayClipper()
clipper.enable_mesh_mode = on
clipper.mesh_source = $Sphere
comment: the source mesh is alway displayed and the Extract Mesh button is deactivated.
if I pick the source object manually in the created VRayClipper, Extract Mesh is now active and the VRayClipper works perfectly.
an idea about these problems ?
Thanks and sorry for my english skills.
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