Many times when I pick objects to use as mesh for my Vray mesh lights, the objects move around. How can I prevent this from happening? I have tried to match the pivot points of both objects prior to picking but it didn't help. I use a workaround where I leave a copy of the picked object and then I snap the mesh light at the position of the clone which I then delete.
What is the right procedure of picking, if there is one, so that the object doesn't move around?
What is the right procedure of picking, if there is one, so that the object doesn't move around?
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