I want to do full reproducing of the reflective layer of SSS2 using VRayBlendMtl.
(Full match also of the elements)
SSS2 (with no reflection) to Base of VRayBlendMtl
+
perfect mirror to Cort matrial. (same Glossiness)
+ Fresnel Mode FallOffMap to Blend amount. (same IOR)
=
SSS2 (with Internal reflection)
This way is correct? and not perfect match in my test.
How can the reflective layer of SSS2 be mimicked?
On a test scene, a slot 1 is SSS2 only and a slot 2 is VRayBlendMtl.
max2017.zip
(Full match also of the elements)
SSS2 (with no reflection) to Base of VRayBlendMtl
+
perfect mirror to Cort matrial. (same Glossiness)
+ Fresnel Mode FallOffMap to Blend amount. (same IOR)
=
SSS2 (with Internal reflection)
This way is correct? and not perfect match in my test.
How can the reflective layer of SSS2 be mimicked?
On a test scene, a slot 1 is SSS2 only and a slot 2 is VRayBlendMtl.
max2017.zip
Comment