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VRay Dirt & lights

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  • VRay Dirt & lights

    Hello,

    I'm pretty sure it has already been reported, but since I can't find a thread about that, here we go again
    Would there be a way to exclude VRay lights from Dirt calculations ? I've tried with Result Affect, but apparently, it's impossible to select lights (or a named selection sets including lights) ... any idea, please ?

    Thanks in advance !
    Nicolas Caplat
    www.intangibles.fr

  • #2
    Turn on "work with transparency" in the dirt map!

    Comment


    • #3
      Ah thanks for the suggestion ! I'll try this for the next rendering
      But what does "transparency" have to do with lights ? not very explicit to me.
      Nicolas Caplat
      www.intangibles.fr

      Comment


      • #4
        It'll take into account the "invisible" setting of lights.

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        • #5
          ok, that "somehow" makes sense Maybe worth making a note about that in the manual ...

          Thanks again.
          Nicolas Caplat
          www.intangibles.fr

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          • #6
            Yes, will make a note about it.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Hi Vlado,

              Thanks.
              Nicolas Caplat
              www.intangibles.fr

              Comment


              • #8
                This information has been added to the docs (https://docs.chaosgroup.com/display/...p+%7C+VRayDirt). Hope this helps others in the future.

                Best,
                Mark Allen
                Tech. Docs Manager
                Chaos Group
                www.docs.chaosgroup.com

                Comment


                • #9
                  Thank you, Mark, for this addition to the manual. This information is important enough to be mentioned I guess, thus avoiding useless posts in there

                  Cheers.
                  Nicolas Caplat
                  www.intangibles.fr

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