Hello,
I'm facing a weird problem with VRay Displacement modifier. It seems that when Type is set to 2d mapping, the Tile option (bitmap parameters) being off is ignored, as described in the manual. Can this be fixed ? I have a logo to map for displacement, so I set both U and V tiling to off. Please forgive me if it may sound like a noob question, but my activity rarely requires the use of displacement ... what should make me decide whether to use 2d mapping or 3d mapping ? the use of both isn't very clear to me.
Thanks for any advice
Regards.
I'm facing a weird problem with VRay Displacement modifier. It seems that when Type is set to 2d mapping, the Tile option (bitmap parameters) being off is ignored, as described in the manual. Can this be fixed ? I have a logo to map for displacement, so I set both U and V tiling to off. Please forgive me if it may sound like a noob question, but my activity rarely requires the use of displacement ... what should make me decide whether to use 2d mapping or 3d mapping ? the use of both isn't very clear to me.
Thanks for any advice

Regards.
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