Hi Chaos,
Still loving the new VRay denoiser - such a boost to productivity.
We are working on some VRs and rendering these using the Cube6x1 camera and the VRayStereoscopic helper. I have learnt that there is very little post work that can be done before seams start to show in VR, but we are still happy with the results. I have noticed that when we start using the denoiser on these renders, this also makes the seams visible. I can sort of understand why, but wonder if it is fixable?
Hope you can help,
Olly
Still loving the new VRay denoiser - such a boost to productivity.
We are working on some VRs and rendering these using the Cube6x1 camera and the VRayStereoscopic helper. I have learnt that there is very little post work that can be done before seams start to show in VR, but we are still happy with the results. I have noticed that when we start using the denoiser on these renders, this also makes the seams visible. I can sort of understand why, but wonder if it is fixable?
Hope you can help,
Olly
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