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VRay Displacement Mod & UVW map (bug ?)

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  • VRay Displacement Mod & UVW map (bug ?)

    Hello,

    I've been facing a weird issue here, that took me a while to find.
    Let's say you've got an editable poly, with an UVW Map modifier, and finally a VRay Displacement Mod on top of the stack. Tweaking the placement of the UVW Map gizmo doesn't have any impact in the viewport, as long as the VRay Displacement Mod is ON ... it works fine if the VRay Displacement Mod is set off or at least off in viewport ! strange because I never noticed that behavior so far ... is it expected or actually a bug ?
    I'm on 3dsmax 2016 / VRay v3.40.01

    Thanks.
    Nicolas Caplat
    www.intangibles.fr

  • #2
    Hi,

    Not sure why, but this one seems pretty random ... I'll try to investigate a bit more, to see how I can reproduce it !
    Nicolas Caplat
    www.intangibles.fr

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    • #3
      I can't reproduce that here, let us know if you find a way how to reproduce it from scratch or send us a reproducible scene.
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

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      • #4
        Ok, thank you.
        So far, I haven't managed to reproduce it though at least, it's not a frequent bug, so it's not that important for now.

        Bye.
        Nicolas Caplat
        www.intangibles.fr

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