I have a directional Vray light (rectangular) and I want to add a texture to it that is very wide and not very tall. I want to project the texture using the light.
I have turned up directionality to about .8. The light always wants to create a round lit area even though the bitmap I'm projecting is very wide and not very tall. Adjusting the bitmap tiling doesn't seem to change things noticeably.
Is it possible to project a rectangular image and retain it's shape (i.e. aspect ratio?)
I have turned up directionality to about .8. The light always wants to create a round lit area even though the bitmap I'm projecting is very wide and not very tall. Adjusting the bitmap tiling doesn't seem to change things noticeably.
Is it possible to project a rectangular image and retain it's shape (i.e. aspect ratio?)
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