2d displacement does not really work with real world map scale.
But instead of giving an error vray just spends 100x longer attempting to render these objects. And it just renders crap too.
Vray should spit out a 'red' error to warn you, if not just out right preventing this from occurring or rendering such objects as blank.
But instead of giving an error vray just spends 100x longer attempting to render these objects. And it just renders crap too.
Vray should spit out a 'red' error to warn you, if not just out right preventing this from occurring or rendering such objects as blank.
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