Hello,
We are currently working on a disco club, and spent last day trying to clean up noise in image changing various vray settings. Nothing seems to help.
Scene is fairly complex in terms of lights - uses predominantly mesh lights and several vray light materials. It has several vray lights as well as maing source..
Initially we tried with Irradiance map +Light cache, but after having endless calculations, switched to BF+LC. After 8 hrs of rendering VrayLight passes of all lights are super super noisy in dark areas. They look like big chunks, which is super weird. We tried resetting vray settings, merging into a new scene - same. IM+LC seems to be almost same speed as BF+LC in Progressive mode.
This is not the first time we work on such kind of project and to be honest we did not have any issues several months ago with another and earlier version of Vray 3.2.
You can see the noise in top right corner, almost everywhere there is a mesh light. Image took 13+ hr on single 4930k, whereas similar scene with twice more vray lights (Vray 3.2) took no more than 5 hr.
On a recently completed interior scene we had similar problem- huge amount of noise in white material which was behind glass. Fix it by increasing Min Shading Rate to a big number, but render time increased almost twice.
Has someone else experienced similar issues, or we should delve into the scene more? Unfortunately deadline is knocking on the door.
Thanks in advance!
We are currently working on a disco club, and spent last day trying to clean up noise in image changing various vray settings. Nothing seems to help.
Scene is fairly complex in terms of lights - uses predominantly mesh lights and several vray light materials. It has several vray lights as well as maing source..
Initially we tried with Irradiance map +Light cache, but after having endless calculations, switched to BF+LC. After 8 hrs of rendering VrayLight passes of all lights are super super noisy in dark areas. They look like big chunks, which is super weird. We tried resetting vray settings, merging into a new scene - same. IM+LC seems to be almost same speed as BF+LC in Progressive mode.
This is not the first time we work on such kind of project and to be honest we did not have any issues several months ago with another and earlier version of Vray 3.2.
You can see the noise in top right corner, almost everywhere there is a mesh light. Image took 13+ hr on single 4930k, whereas similar scene with twice more vray lights (Vray 3.2) took no more than 5 hr.
On a recently completed interior scene we had similar problem- huge amount of noise in white material which was behind glass. Fix it by increasing Min Shading Rate to a big number, but render time increased almost twice.
Has someone else experienced similar issues, or we should delve into the scene more? Unfortunately deadline is knocking on the door.
Thanks in advance!
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