I have a fairly simple scene. I'm using Phoenix FD ocean texture for the displacement on a plane. There is a buoy on the ocean surface (just below). I use a blend material and lay a white material with a vray dirt mask so that is captures the intersection of the buoy with the water surface. Problem is that the render just stops after completing about 12 or so buckets. I have to force quite max.
Using Vray versions: 3.40.01
Using Vray versions: 3.40.01
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