Hello,
I'm having difficulty getting normal mapping to actually work. I have a just a plane, with a material assigned to it that is using the VRayNormalMap in the bump map slot of the material. In the VRayNormalMap I am using a normal map generated by the 3d tools in Photoshop 2015. I did linearize the gamma of the normal map. However, I'm not seeing any results. Could someone tell me what I should start looking at for the cause?
Using latest VRay build in 3ds max 2016.
thx
I'm having difficulty getting normal mapping to actually work. I have a just a plane, with a material assigned to it that is using the VRayNormalMap in the bump map slot of the material. In the VRayNormalMap I am using a normal map generated by the 3d tools in Photoshop 2015. I did linearize the gamma of the normal map. However, I'm not seeing any results. Could someone tell me what I should start looking at for the cause?
Using latest VRay build in 3ds max 2016.
thx
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