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  • visible clipperobject

    hello,

    the vrayclipper object is visible in the rendering (box , normal inverted).

    any idea?

    thanks thomes

    3dsmax 2016 vray 3-40-02
    Attached Files
    Last edited by thomes; 29-09-2016, 12:53 AM.

  • #2
    Hello,

    Could you share that part of the scene?

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

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    • #3
      uploaded to your ftp. name: visibleclipper.max did you find it Yavor ?
      Last edited by thomes; 29-09-2016, 02:24 AM.

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      • #4
        tracked it down to this... if you flip the normals of the big box around the scene the problem is away. maybe this helps at the search of the problem
        Last edited by thomes; 29-09-2016, 01:31 AM.

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        • #5
          Thanks for the scene.

          You are right about the normals - the clipper uses the geometry normals to determine which objects should be clipped.

          Another way around the issue is to exclude the big box from the clipper - also solves the problem.

          Another thing I noticed - you have a few Dirts in extra tex passes. Dirt and clipper don't play along really well (an issue we have to fix at some point) but in you scene the passes seem fine.
          Yavor Rubenov
          V-Ray for 3ds Max developer

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