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Stochastic flakes " alpha " problem

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  • Stochastic flakes " alpha " problem

    Hi, i found the stochastic material really usefull. Is really easier to set it compared to the FlakesMaterial.
    But my problem is....that the stochastic material does not have any alpha...I mean with the flakes material i can create a vrayblend with what i want in the base material and then adding flakes on the top of it.
    With the stochasticFlakes material i can't do the same. What am i do wrong or not understand?
    I can fake the effect using the shellac mode in the vrayblend but is not the same.

    I'm tring to reproduce an affect like those tha:Click image for larger version

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    Thanks

  • #2
    It is currently a limitation of the material; we are looking into ways of producing correct transparency for the flakes.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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