the following scenes, invisible light is inside Sphere. no GI.
Sphere is excluded from Light.

FastSSS2 Raytraced (solid) mode is assigned to Sphere, internal invisible light will be shown.

confirms in V-Ray 3.40.03 + any MaxVer.
Example Scene: exclude.zip
Sphere is excluded from Light.
FastSSS2 Raytraced (solid) mode is assigned to Sphere, internal invisible light will be shown.
confirms in V-Ray 3.40.03 + any MaxVer.
Example Scene: exclude.zip
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