since updating to 3.4, we have noticed this in a couple recent stereo renders. There appears to be a 1 pixel row at the top that translates into what appears to be a white cubic wire when viewed in our apps.

we have tried creating a new physical camera and stereo helper but the problem persists. anyone else experienced this?
Edit - this 1 pixel border runs around the entire VFB but not between the cube regions

we have tried creating a new physical camera and stereo helper but the problem persists. anyone else experienced this?
Edit - this 1 pixel border runs around the entire VFB but not between the cube regions
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