Announcement
Collapse
No announcement yet.
Denoiser Overdrive with REFRACT
Collapse
X
-
Originally posted by Morne View PostI could try setting glass affect all channels and see if the denoiser don't get confused, but that presents a different issue where refract becomes brighter
Would it be possible to attach that scene so we can use it as a source for improvement request?
Thank you very much in advance.
Comment
-
In my latest scene on 3.5, the refraction seems fine with ALL CHANNELS and not just color only. Have 2 current projects where I'll test it some more and let you know, but so far looks good. Althnough, would be nice if it could work on refraction set to COLOR onlyKind Regards,
Morne
Comment
-
I'm experimenting the same issue. Its anoying.... I think denoiser works fine in version 3.4 in this cases and in 3.5 its worst... Why?
Comment
Comment