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Vray Beta test - Vray Dirt Has faceted effect

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  • Vray Beta test - Vray Dirt Has faceted effect

    Hi,

    Just an annoying bug I found when using V-Ray Dirt - it appears to have a faceted effect on object that have a smooth modifier on.

    Would be cool to fix.

    Is there a beta nightly?

    Thanks heaps. Especially if you can help me fix it.

  • #2
    Can you post an image of what that looks like? I don't think we've done any changes to the behavior of VRayDirt.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      I found out that one too. It's like there is no smoothing in the dirt pass. But no need of a smooth modifier. All objects are like that.

      Click image for larger version

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      __________________________________________
      www.strob.net

      Explosion & smoke I did with PhoenixFD
      Little Antman
      See Iron Baby and other of my models on Turbosquid!
      Some RnD involving PhoenixFD

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      • #4
        Click image for larger version

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        Here is some images that illustrate the problem I am having with the beta.

        The left image shows the dirt in the diffuse slot

        The right image is a stand alone vray material to prove that the surface model is smooth.

        I have geo with an OpenSubDiv set to render with 1 subdiv on all objects but the dirt doesn't respect that subdivision smoothness

        windows 10
        3ds max 2017, 19.0
        Vray Beta 3.50.01

        Vray material and VrayDirt
        Attached Files
        Last edited by stevejjd; 26-11-2016, 08:10 PM.

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        • #5
          Originally posted by vlado View Post
          Can you post an image of what that looks like? I don't think we've done any changes to the behavior of VRayDirt.

          Best regards,
          Vlado
          Hi Vlado, hope you are well. Is there any more I can do to help on this issue? Is this problem happening with your version of Max 2017 and Vray beta?

          Im testing it and found the same problem on 3ds max 2015 Vray 3.30.03

          It seems to be very ugly when I use a value like -10 in the distribution.

          Is any other Vray user getting the same issue?
          Last edited by stevejjd; 27-11-2016, 08:13 PM.

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          • #6
            I Think I found the problem.


            The problem is placing a negative value in the distribution - it make the dirt appear faceted.

            I was trouble shooting this issue with various versions of Vray. In Vray for maya, I noticed that the dirt cannot accept negative values in the distribution.

            In Vray for 3ds max, I would place a -10 value to spread the dirt and it goes completely faceted

            Therefore I wish that a fix be made to vray Dirt that allows negative values for distribution and that its smooth when doing so.

            Facited effects can also be made by adding 100 to the x,y or z

            So I wish for any faceting to be completely smoothed.
            Last edited by stevejjd; 28-11-2016, 12:19 AM.

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            • #7
              On my part I'm not using a negative value in distribution but I am using a bias of 50 in the Z value. If I put zero in the bias, the dirt is ok. I don't know if I had this before cause I used to leave the bias at zero.
              Click image for larger version

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ID:	864384

              __________________________________________
              www.strob.net

              Explosion & smoke I did with PhoenixFD
              Little Antman
              See Iron Baby and other of my models on Turbosquid!
              Some RnD involving PhoenixFD

              Comment


              • #8
                The V-Ray dirt can appear faceted on smooth objects. This can happen with negative values in the distribution and high values in the bias of x, y or z.

                Artists wish to use V-Ray dirt with the expectation that any parameter input will yield smooth results.

                I hope that this can be updated soon.
                Last edited by stevejjd; 28-11-2016, 07:18 PM.

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                • #9
                  I don't understand your reply, it's definitely a bug!

                  __________________________________________
                  www.strob.net

                  Explosion & smoke I did with PhoenixFD
                  Little Antman
                  See Iron Baby and other of my models on Turbosquid!
                  Some RnD involving PhoenixFD

                  Comment


                  • #10
                    Originally posted by jstrob View Post
                    I don't understand your reply, it's definitely a bug!
                    hahaha okay I re-wrote my comment. Not even I could understand what I was saying. I made my sentences very smooth this time.


                    jstrob, thanks so much for your input on this post! - we figured it out!
                    Last edited by stevejjd; 28-11-2016, 07:20 PM.

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                    • #11
                      ok now i understand!

                      __________________________________________
                      www.strob.net

                      Explosion & smoke I did with PhoenixFD
                      Little Antman
                      See Iron Baby and other of my models on Turbosquid!
                      Some RnD involving PhoenixFD

                      Comment


                      • #12
                        I couldn't replicate the faceting neither with the bias nor with the negative distribution values.
                        Would it be possible to attach those scenes for investigation? We won't need complicated geometry like motorbike, cylinders are just fine.

                        Thank you very much in advance.
                        Svetlozar Draganov | Senior Manager 3D Support | contact us
                        Chaos & Enscape & Cylindo are now one!

                        Comment


                        • #13
                          Originally posted by svetlozar.draganov View Post
                          I couldn't replicate the faceting neither with the bias nor with the negative distribution values.
                          Would it be possible to attach those scenes for investigation? We won't need complicated geometry like motorbike, cylinders are just fine.

                          Thank you very much in advance.
                          Here is a scene I made to test it. Please let me know if there are any issues with it.

                          https://drive.google.com/file/d/0B3H...ew?usp=sharing

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                          • #14
                            Originally posted by svetlozar.draganov View Post
                            I couldn't replicate the faceting neither with the bias nor with the negative distribution values.
                            Would it be possible to attach those scenes for investigation? We won't need complicated geometry like motorbike, cylinders are just fine.

                            Thank you very much in advance.
                            I hope your are testing with beta 3.55.01. That's what we are testing.

                            __________________________________________
                            www.strob.net

                            Explosion & smoke I did with PhoenixFD
                            Little Antman
                            See Iron Baby and other of my models on Turbosquid!
                            Some RnD involving PhoenixFD

                            Comment


                            • #15
                              Originally posted by jstrob View Post
                              I hope your are testing with beta 3.55.01. That's what we are testing.
                              But I am getting the same results with 3ds max 2015 using Vray 03.40.03

                              This is so odd. I just dont know what to do. I hope it can be fixed

                              Do you think it could be because I have 2 versions of 3ds max and 2 versions of Vray?

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