I don't know how it happened but I started a new scene and when I switched the renderer from Scanline to Vray all Vray materials were still showing as if they are unsupported by the currently active renderer. I closed Max and started a new scenes and then everything was fine. Luckily I saved the "broken" scene + screenshot for inspection (please see below). Even if I load the broken scene after a fresh start of Max where Vray materials show correctly, loading that scene makes the materials display wrong again.
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Vray 3.5 Beta - Materials in mat editor don't show up correctly
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Vray 3.5 Beta - Materials in mat editor don't show up correctly
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83Tags: None
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Hmm.. that's interesting. I never did that. In fact, I didn't know this option even existed.Thanks, I will know where to look in the future.
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 5090 32GB + GPU Driver 572.83
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